|
Year 3 have been developing their sewing skills as part of their exciting textile project, and the progress has been fantastic to see.
Earlier in the unit, the children learned how to use templates carefully to cut out fruit shapes from fabric. They then revisited and honed their running stitch skills — first introduced in Key Stage 1 — to add decorative details to their fruit pieces. It was wonderful to see how much their control and confidence have grown since first learning this stitch. After practising these skills, the children moved on to designing their own fruit creations, again using templates to ensure accuracy when cutting their shapes. This gave them the opportunity to combine creativity with precision. In today’s lesson, the class began assembling their textile fruit collage masterpiece. Using their running stitch, they carefully attached two pieces of material together to build the foundations of their final piece. The children worked exceptionally well, showing great perseverance and resilience. Threading needles, tying knots and managing fabric can be tricky, and there were moments of frustration when things did not go to plan — but the children kept going, supported one another and problem-solved brilliantly. I cannot wait to see what the finished pieces look like — if today’s effort is anything to go by, they are going to be spectacular! Year 3 had lots of fun during NSPCC Number Day. To start the day, they learned about 3D shapes. Within this, they learned the names of eight 3D shapes and began to describe their properties. The children then created these shapes using spaghetti and marshmallows, taking care to note down the number of vertices (marshmallows) and edges (spaghetti) in each shape.
Following this activity, the children learned about coordinates. They learned the rule 'along the corridor and up the stairs' for reading and plotting coordinates in the first quadrant. To make this activity fun, the children located different zoo animals at different coordinates. They even made their own coordinate grids and drew pictures at different positions to challenge their friends. After all this learning, the children enjoyed a game. But not just any game... A game where their times table knowledge was key to their success. In computing lessons, the Year 3 children have been working on programming. To do this, they have used Scratch. The aim of the lesson was for children to explore a new programming environment. Within this, they had to identify 3 sprites which they then changed. To advance their learning, they then added different sprites and gave each of them the following commands: move forwards 10 steps, turn clockwise and turn anti-clockwise. Some children even changed the background to their environment.
|
AuthorWrite something about yourself. No need to be fancy, just an overview. Archives
March 2026
Categories |




























































RSS Feed